How do you wait for a script to load in Roblox?
Player. Added Character: Wait(). This will output the script until the player character has loaded. By the time the Players character loads, the Player object will have loaded, but until then it will pause the script until the character is added.
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What is expecting a child in Roblox?
Description: Returns the child of the Instance with the given name. If the child does not exist, it will spawn the current thread until it does.
How do you check if a game is fully loaded on Roblox?
Just check the list of objects. If everything is there, it spawns the player. So you know it’s loaded.
How do you expect in Lua?
lua await function code example
- function wait (seconds) local start = os.
- wait(5) — Waits 5 seconds, then prints “Hello world!” print(“Hello world!”)
- local clock = function os.clock sleep(n) — seconds local t0 = clock() while clock() – t0 <= n do end end.
How to make a game take forever to load?
My Game Take Forever to Load 1 Method 1. Close programs running in the background. 2 Method 2. Run Defrag. 3 Method 3. Delete files from the temporary directory. 4 Solution 1. Clean junk files in Windows 10/8/7. 5 Solution 2. Increase C drive space. See more….
Why are my games taking so long to load?
Games that take forever to load on PC usually have to do with the hard drive, and disk defragmentation can help, especially if you shut down your laptop or PC every day and have never done it manually. Step 1. At first, search for Disk Defragmentation. Step 2. Select “Defragment and optimize drivers”. Step 3.
How to solve the process starts but the game does not run?
The process starts but the game does not launch (Solved?!) My game is doing a pseudo-launch. The window opens and then immediately disappears. The process is running in the background and I can’t do anything with it. Redownload, reinstall and check cache as well as check DirectX options. On Windows 7.
How would you detect when your game is fully loaded?
There is no API or method to determine when a game has “fully loaded”. You shouldn’t try to do this kind of behavior either, because long loading screens are bad for UX. You just want to load your most important assets via PreloadAsync and then start players in a game.